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Participate in Museum Collections and Digital Communities——Technology and Public Interaction in Museums

Paul Longley Arthur;Xia Yu-yin;Ma Yan;Edith Cowan University;School of Design and Art,Changsha University of Science and Technology;  
Museum Computing, dating back at least to the 1950 s,has had a substantial impact on Humanities Computing and is now known as Digital Humanity. Public access, participation and sharing are the core tenets of most museums, and interactive presentations are an effective strategy for achieving this. Over the past 20 years, interactive elements developed through technologies such as motion sensing space, speech recognition, networked installation, visual tracking, multi-touch stations, and touch screens have enabled immersive, real-world participation possibility. Since the museum began experimenting with digital technology, its focus and development strategy have also changed.The museum tries to showcase its collections by experimenting with ways to increase public appreciation and participation, and more consciously connect itself to popular culture. By investigating these attempts and changes that break the tradition,the author analyzes the far-reaching impact of interactive exhibitions, virtual museums and databases on the development of museums. The results show that the application of digital technology in museums will increase day by day, and it will be the trend of future museum development.
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