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Wang Bai; Lu Yinan (Schcol of Electronics and Informaion Engineering)  
Th15 paper has discussed in-betweening techniques in computer aided animation. Linearinterpolation technique has done in-betweening by calculating linear distance of correspond-ing points of start and end keyframes. Skeleton technique does in-betweening based on skele-tons of graphics. The principle of moving point constraints in-betweening technique is to as-sociate a curve (i.e. a moving point)varing in space and time with some points of the animat-ed object. The curve controls the trajectory and the dynamics of the point.
【Fund】: 国家自然科学基金和西安交通大学青年基金
【CateGory Index】: TP391.41
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